BLOG · BUILDING IN PUBLIC
Notes from one person building Leave.
What got built, what it cost, what broke, and what I got wrong. Written by the founder, as it happens.
SEPTEMBER 23, 2026 · CHRISTOPHER HORNE · LINKEDIN · INSTAGRAM · @LEAVE.YOUR.AGENT · LEAVE ON LINKEDIN · LEAVE ON TIKTOK
The one-person unicorn.
I spent two years failing to build a game. Then I built it in two days with Fable 5.1. A week later I left the startup I co-founded, and two days after that Leave existed: website, app, backend, videos, all of it. What changed, how I work now, and why I'm building the whole thing in public.